3 ms·
Hmm that's quite interesting. I would have liked to see the results for the 20 year olds after 12 hours of practice as well, although i would just like to see i
by marak830 12y ago
Hmm that's quite interesting. I would have liked to see the results for the 20 year olds after 12 hours of practice as well, although i would just like to see if they bridged the gap or kept an even lead( I'd imagine the gap had shrunk).
I also wonder if I can try that game out myself Haha, ill have to search when I'm home.
Thankyou for the link, it was quite interesting.
- cjg 12y ago"NeuroRacer is not commercially available. We do not have any plans of release NeuroRacer to the public because it was developed as a research tool and not a consumer product." http://gazzaleylab.ucsf.edu/neuroscience-projects/neuroracer/ http://gazzaleylab.ucsf.edu/neuroscience-projects/neuroracer...
- marak830 12y agoAhh thanks :-(
- analognoise 12y agoOr it is because Zynga is a donor. http://gazzaleylab.ucsf.edu/neuroscience-research/donors/ http://gazzaleylab.ucsf.edu/neuroscience-research/donors/ They can't release it for free because Zynga wants first crack at making money off of it if it has promise as a commercial product. Just a guess, but it sounds like less bullshit than their stated rationale.
- lsaferite 12y agoI wonder if the current generations of people who have been gamers since birth will naturally reduce age related cognition losses.
- debacle 12y agoAnecdotally, almost every progamer over the age of 25 has said that your hands and eyes start to slow down, and by 30 it is very difficult to keep up with younger players. This is not directly related to cognition, of course.