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Maya – a DSL for math and numerical work
- lambdadmitry 12y agoLooks like graph [1] can be helpful here, too. [1]: http://blog.getprismatic.com/prismatics-graph-at-strange-loop/ http://blog.getprismatic.com/prismatics-graph-at-strange-loo...
- bayesianhorse 12y agoSorry, but in this particular case I think even javascript would be more readable than this particular DSL in this particular example.
- divs1210 12y agoWhat about the differentiation function here[1]? [1] https://gist.github.com/divs1210/b4fcbd48d7697dfd8850#file-maya https://gist.github.com/divs1210/b4fcbd48d7697dfd8850#file-m...
- skrebbel 12y agoHow is this a useful comment? This is for Clojure. You truly suggest people load a JS engine every time they use math in Clojure? Why JS and not Java then?
- bayesianhorse 12y agoSorry, but in this particular case I think even javascript would be more readable than this particular DSL in this particular example.
- Sir_Substance 12y agoYou named your DSL the same thing as an industry standard animation tool known and used the world over. Do you want to be completely ungooglable?
- divs1210 12y agoI just thought 'maya' would be the perfect name for something that is temporary and largely illusory. And a search for `maya dsl` gives appropriate results, so it's fine by me.