3 ms·
This is in part because the manufacturers have adopted standards - be they patented, like x86 and directx, or open like opengl. Unfortunately, we don't see as m
by scythe 17y ago
This is in part because the manufacturers have adopted standards - be they patented, like x86 and directx, or open like opengl. Unfortunately, we don't see as much in terms of standards on phones.
Android addresses this, though, since everything runs on dalvik. A JIT would be nice if we're going to see more resource-intensive stuff.