2 ms·
that was a light analysis of player motivation. These links are more in depth on a similar subject:- http://www.gamasutra.com/view/feature/1419/designing_for_m
by tlarkworthy 12y ago
that was a light analysis of player motivation. These links are more in depth on a similar subject:-
http://www.gamasutra.com/view/feature/1419/designing_for_motivation.php?print=1 http://www.gamasutra.com/view/feature/1419/designing_for_mot...
http://www.gamasutra.com/view/feature/3085/behavioral_game_design.php?page=1 http://www.gamasutra.com/view/feature/3085/behavioral_game_d...
- bshih 12y agoI think this is more a short discussion on positive / negative feedback systems in games, rather than player motivation. The links you shared are interesting regardless though, so thanks for sharing! Some other motivation-related links: http://chrishecker.com/Achievements_considered_harmful%3F http://chrishecker.com/Achievements_considered_harmful%3F https://www.youtube.com/watch?v=NF7aJMXU_W0 https://www.youtube.com/watch?v=NF7aJMXU_W0 http://www.gamasutra.com/view/feature/130155/rethinking_carrots_a_new_method_.php?print=1 http://www.gamasutra.com/view/feature/130155/rethinking_carr...