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In which case you'll probably inevitably end up building something with a suboptimal stack -- and limiting novelty also means you won't learn anything _new_, wh
by akx 12y ago
In which case you'll probably inevitably end up building something with a suboptimal stack -- and limiting novelty also means you won't learn anything _new_, which sounds more terrible to me.
- 7952 12y agoI am not arguing that you should elimate novelty completely. Just that the amount of time you have to learn new things is limited and needs to deliver returns. Take the iOS app development. Consider someone who has never used Objective-C but has lots of experience doing client side web development. It would probably be faster for them to develop using a tool like Phonegap and use existing skills. It is theporetically sub-optimal to native code but surely the time spent learning phone gap will produce faster results than trying to learn an entirely new stack.
- mod 12y agoI think the point was to stay in the same niche, not to avoid new approaches to common problems in your niche.