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Arjan Brussee, the main coder of VectorDemo, went on to develop Jazz Jackrabbit, made a few more obscure games, then founded Guerrilla Games of Killzone fame. H
by Jare 12y ago
Arjan Brussee, the main coder of VectorDemo, went on to develop Jazz Jackrabbit, made a few more obscure games, then founded Guerrilla Games of Killzone fame. He recently rejoined Cliffyb and they are probably building something awesome again. :)
Back then it was interesting to see many democoders try to make games on their own, and fail due to the large amount of (comparatively) boring work required, but Arjan was a pretty strong-willed individual.
- alfiedotwtf 12y agoWhile a lot of big democoders went on the start famous computer games companies, it's interesting to specular what happened to all the crackers of that same era? Sadly my guess is that they all joined the NSA.
- royjacobs 12y agoDidn't you build a racing game around that time, too?
- Jare 12y agoYeah the ill-named Speed Haste, which unfortunately does not seem to work in the recent Internet Archive DOSBox thing: https://archive.org/stream/msdos_Speed_Haste_1995/Speed_Haste_1995.zip?module=dosbox&scale=2 https://archive.org/stream/msdos_Speed_Haste_1995/Speed_Hast... For the record, the source code for the game is available on GitHub: https://github.com/TheJare/SpeedHasteSrc https://github.com/TheJare/SpeedHasteSrc We were bit oddballs in the demoscene because we had been making games and professional software for years, and we were 5-10 years older than most sceners.