3 ms·
This. Seriously: a company makes a product which has the ability to be broken by hackers using a method (ddos), which is widely known and extensively used for o
by rando3826 12y ago
This. Seriously: a company makes a product which has the ability to be broken by hackers using a method (ddos), which is widely known and extensively used for over 20 years. And the product is closed source so no one can fix it. So... hackers break it on christmas. Oh no, it's not the companies fault! downvote! downvote! I'm tired of hacker news proprietary loving bullshit (except when the open source can somehow help them build proprietary products).
- nemo 12y agoThe Xbox can also be damaged by hammers, but could be designed with a more ruggedized case that could withstand that attack. If someone smashed a kid's Xbox on Christmas with a hammer I wouldn't blame the design of the console, I'd blame the creep with the hammer. Seriously, you might not like MS, proprietary software, their business models, or lots of other things about them, but don't go blaming them for some cretins attacking their systems in a failed ploy to make a buck. The Lizard script kiddies had a pretty horrible business model too, FWIW, break into a bunch of systems across the internet to DDoS Xbox/PSN servers, ruin a bunch of people's Christmas, and use the media coverage to sell their DDoS as a service scheme.
- rando3826 12y agoYes, I will blame them. You make no compelling case otherwise. This is how the internet works. If you run a server with security vunls that are well known and patches available: it gets owned. It's your fault. Same type of situation here.
- nemo 12y ago"If you run a server with security vunls that are well known and patches available: it gets owned. It's your fault." It's not that MS was being lax about properly hardening their boxes, though. You could DDoS the most hardened server out there, or a rack of them, it's really an inherent design issue with TCP/IP that you can DDoS systems. It's completely ignorant to blame MS, they didn't have a single point of failure, they had blocks of auth servers nailed.