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Really solid article. I love that it includes actual numbers. "Apple has taken $600,000 (USD) of that in fees. Ouch!" is much more concrete than just "30% of r
by nathanbarry 12y ago
Really solid article. I love that it includes actual numbers.
"Apple has taken $600,000 (USD) of that in fees. Ouch!" is much more concrete than just "30% of revenue."
- sosborn 12y ago> taken Well, there are providing a service in return for those fees as well as high-visibility amongst potential customers. Striking out on your own means a lot of work in getting people to your website.
- eps 12y ago30% is an insane commission. Absolutely mind-boggingly brutal. The kind of commission that should guarantee that your product is featured on Apple's home page in large bold, possibly flashing, letters well above their own products. If it's not, then it's not "high-visibility" and 30% is just a blatant rip-off. # A message from your local software retailer who's doing really well by selling directly.
- detaro 12y agoWhat kind of software do you make/sell?
- JScarry 12y agoIt’s not too bad considering the alternatives. Not all of my customers are able to download software so I still sell through catalogs. They get a 35-40% discount—which is more than Apple charges. Plus I need to press discs and print manuals. It would be nice if Apple would fix the search features on the Mac and iOS Apps stores so people can actually find my software.
- godzillabrennus 12y agoCan you link is to what you sell?
- mikeash 12y agoComparing a digital download to physical distribution is nonsensical. The alternatives for downloaded software involve setting up your own online store and credit card processing, which costs on the order of $5/month and 3% of sales. Apple does not provide nearly enough more to justify $99/year and 30% of sales.
- burntcaramel 12y agoDan and other indie developers talk a lot about the importance of doing your own marketing, even if you are in the App Store. And they also underline how being listed in the App Store isn’t close to the results of proper marketing. http://dancounsell.com/articles/thoughts-on-increasing-app-revenue http://dancounsell.com/articles/thoughts-on-increasing-app-r... http://www.joecieplinski.com/blog/2014/12/22/building-a-showroom/ http://www.joecieplinski.com/blog/2014/12/22/building-a-show...