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That's fair. I had been assuming you'd use ITCM for tight loops regardless but I can't recall whether you can do that on GBA now that I think of it. As for cop
by smosher_ 12y ago
That's fair. I had been assuming you'd use ITCM for tight loops regardless but I can't recall whether you can do that on GBA now that I think of it.
As for copying data around, yeah, if your emu can't copy data to/from VRAM in a sensible manner it's just not going to work out.