4 ms·
Sounds neat, but a bit complicated. You have to take those edges and turn them into an efficient set of paths for the oscilloscope to trace, and you have to do
by mistercow 12y ago
Sounds neat, but a bit complicated. You have to take those edges and turn them into an efficient set of paths for the oscilloscope to trace, and you have to do it very fast.
- deleted 12y ago[deleted]
- nitrogen 12y agoTreat the edges as nodes in a graph, then run a graph traversal algorithm like http://en.wikipedia.org/wiki/Eulerian_path#Hierholzer.27s_algorithm http://en.wikipedia.org/wiki/Eulerian_path#Hierholzer.27s_al... algorithm adding invisible edges to the next closest visible edge if you get stuck. One could get higher bandwidth by using the three color channels of an analog VGA output to control X, Y, and intensity.