4 ms·
http://www.haiku-os.org/documents/dev/painter_and_how_agg_works http://www.haiku-os.org/documents/dev/painter_and_how_agg_wo... http://bit.ly/131cxL http://bit
by tmsh 17y ago
http://www.haiku-os.org/documents/dev/painter_and_how_agg_works http://www.haiku-os.org/documents/dev/painter_and_how_agg_wo...
http://bit.ly/131cxL http://bit.ly/131cxL (.doc file)
those help. if you can figure out the source code without the documentation at the agg site + those files, more power to you. but basically you are nuts.
- dtf 17y agoThanks for the links, I've never seen those before. I read the agg code without the docs, but it would have been difficult without the example programs. The docs definitely help when looking at some of the algorithms though. I remember spending a good day or two staring at the anti-aliasing code, together with the freetype rasterizer (on which it was based), trying to figure out what the hell was going on. Then in just clicked.