3 ms·
Flash has a retained mode graphics API and a fantastic scan-line rasterizer. Each pixel is drawn once which is not the case for HTML Canvas where there is usual
by mbebenita 12y ago
Flash has a retained mode graphics API and a fantastic scan-line rasterizer. Each pixel is drawn once which is not the case for HTML Canvas where there is usually a lot of overdraw.
It's all about graphics perf, not AS3 vs JS anymore.
- woah 12y agoCould one somehow implement something similar on top of canvas, saving the renderer from doing all that extra work?