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Quake source code: www.idsoftware.com/business/techdownloads/ From a graphics and game engine perspective, it was very informative to go through pieces of of t
by sgoraya 17y ago
Quake source code: www.idsoftware.com/business/techdownloads/
From a graphics and game engine perspective, it was very informative to go through pieces of of the source - I was mainly interested in the client/server and collision detection areas of the code.
- thismat 17y agoI'm still pretty wet behind the ears, but looking through Quake source (and quake 2), was quite the experience. I though the code was beautiful, as well as impressed with how DRY everything seemed to be....oh, and variable naming, small things like that, really impressed me.
- aw3c2 17y agoCheck out this recent analysis of parts of the source: http://www.fabiensanglard.net/quakeSource/ http://www.fabiensanglard.net/quakeSource/
- yesimahuman 17y agoI second this. It's cool that the ideas behind some of the more simple things in the Quake game (such as the console, bindings, commands, etc.), are still being used as the back bone of other products (see: Valve). They are implemented very elegantly in the Q1 source.