2 ms·
So your suggestion for reducing the bugginess of wear-leveling algorithms is to remove them from a dedicated, known-at-compile-time dedicated hardware environme
by al2o3cr 12y ago
So your suggestion for reducing the bugginess of wear-leveling algorithms is to remove them from a dedicated, known-at-compile-time dedicated hardware environment and instead run them on whatever mystery-meat general-purpose stuff the user has?
Can I get a hit off whatever you've got over there? ;)
- jrockway 12y agoHis suggestion is to not trust random hacked-together-for-a-last-second-release vendor code, and instead use a continuously-developed firmware developed in the open with tests and a broad userbase. The first rule of hardware is that hardware companies can't write software.