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It's unfortunate that you were downvoted when you're right, at least for the console space. You couldn't use many of the advanced features of C++ on the console
by Torgo 12y ago
It's unfortunate that you were downvoted when you're right, at least for the console space. You couldn't use many of the advanced features of C++ on the consoles of 1995 (rtti, exceptions, STL was garbage in 1995); C++ compilers were all non-conforming and so cross-platform was horrible; code optimization was bad and space/cpu was at a premium. I don't think either the Saturn or the PS1 devkits even had a C++ compiler in 1995 though it would have been possible, and the other consoles definitely didn't. I think people get used to how well things work and how ubiquitous tech is now and they don't remember how it used to be.