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Then don't use C++. There's a tool for every need. I wouldn't use C++ either if there was an option for cross-platform, high performance, non-garbage collected
by inDigiNeous 12y ago
Then don't use C++. There's a tool for every need. I wouldn't use C++ either if there was an option for cross-platform, high performance, non-garbage collected way to program highly interactive VR -applications. There simply isn't, so I must use C++ and learn it.
But got to say, my experiences with learning C++11 has changed how I view C++, it's much more robust and nice environment than what I thought, the new C++11 and C++14 really bring some nice things to the table.
- jevgeni 12y agoI agree, that C++11 is an improvement. I was actually quite excited when Stroustrup's updated book on the subject came out. But like I said, I still can't find a fit for C++ in any of my projects. My use cases however are far different from yours, so I'm naturally opinionated away from C++.