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The core datastructures are immutable and uses structural sharing. This would require reference counting (slower) or a proper GC to be efficient (Rust doesn't h
by Skinney 12y ago
The core datastructures are immutable and uses structural sharing. This would require reference counting (slower) or a proper GC to be efficient (Rust doesn't have one). Doing this in Rust would probably give you worse results than the JVM.
Also, why LuaJIT? LuaJIT (or Lua) is not threadsafe, so you wouldn't be able to share state between threads safely, which would conflict with the way Clojure handles concurrency.
I'm not trying to be negative. But unless this is a project for fun or excercise, the JVM is a better host.
- Jweb_Guru 12y agoRust doesn't require reference counting to make sharing immutable datastructures safe. The interface would require lifetimes for safety, though, and might be generally unpleasant to use.
- Skinney 12y agoOh? Lifetimes are that flexible? It's been a long time since I looked into Rust, so I had no idea. I would thought it was difficult to decide when to free an object, if it is linked to by two separate data structures and one of them goes out of scope.
- Matthias247 12y agoThey are not. Sending something to another thread requires the thing to send to implement some kinds (I think Send + Sync). To have those guarantees the data would need to stored in an atomically reference counted structure (or something else with the same guarantees), which is just like you said. And you would need to watch out for reference cycles. I guess they are quite easy to create with Clojure.
- Jweb_Guru 12y ago> To have those guarantees the data would need to stored in an atomically reference counted structure (or something else with the same guarantees), which is just like you said. That is not true. `Send` is having its `'static` bound removed, so sharing data will no longer require reference counting for threads with bounded lifetime: https://github.com/rust-lang/rfcs/pull/458 https://github.com/rust-lang/rfcs/pull/458 (the RFC hasn't been officially accepted but it's been referenced as a foregone conclusion several times by Rust core team members). There is already an experimental library exploiting this for `Sync` data, which includes immutable substructures: https://github.com/nikomatsakis/rayon https://github.com/nikomatsakis/rayon The only reason people aren't more aware of this is because the functionality isn't exposed in the standard library yet. The language is perfectly capable.
- Jweb_Guru 12y agoRust solves this dilemma with lifetimes. As long as a reference exists to data, Rust statically ensures that you cannot perform any operation that frees or moves it in memory. In the case of multiple threads, one can also assign each thread a lifetime, and perform the same analysis to maintain existence guarantees. Things get a bit trickier if you want to actually mutate the shared reference, but in the case of truly immutable data that's really all you need.