3 ms·
Technically, yes, that's what they are. Tonally, though, "Hatred" is in a different category. From an Ars Technica article: "This is the time for vengeance, an
by ubertaco 12y ago
Technically, yes, that's what they are. Tonally, though, "Hatred" is in a different category. From an Ars Technica article:
"This is the time for vengeance, and no life is worth saving, and I will put in the grave as many as I can," the protagonist says in the trailer. "It's time for me to kill, and it's time for me to die. My genocide crusade begins here."
(full article link here: http://arstechnica.com/gaming/2014/12/controversial-shooter-hatred-taken-down-from-steam-greenlight/ http://arstechnica.com/gaming/2014/12/controversial-shooter-...)
Yes, other games -- particularly FPSes -- focus in on killing enemies as a driving mechanic. The difference here is the mechanics vs the focus: in many/most other FPS games, killing enemies is the (still very problematic) mechanic by which a story is told. It's the thing that makes the story into a game.
In "Hatred", the story is "you hate everyone, make them all die." The FPS mechanics here exist in service of the player acting as a genocidal psychopath, with zero condemnation of said genocidal psychopathy -- in fact, it seems to be condoned.