3 ms·
this is awesome on so many levels. but a spaceship is the worst example! :) something organic would awe much more... well it does have more organic examples at
by gcb0 12y ago
this is awesome on so many levels. but a spaceship is the worst example! :) something organic would awe much more... well it does have more organic examples at the end.
- fit2rule 12y agoI've been trying to think how I would apply this deformation to a shooter-style game (I agree its a poor example perhaps) and I think it would be quite relevant as an effect to be applied during acceleration/travelling .. and also, one place it would be interesting as an effect would of course be: Asteroid Fields. I imagine an implementation of Asteroids which utilizes this effect for full mining-ship-plundering-the-billions-of-bits style gameplay. Imagine your little ship has to dig through every Asteroid to get the other little, squishy bits, buried there-in ..
- gcb0 12y agowhen i saw the spaceship i assumed you were going to use if for a 'entering light speed' kinda of animation
- cardiffspaceman 12y agoIt's true that the technique would really enhance organic shapes. I see applying it to 8-bit pixel art spaceships as a cutification, and within the right overall design I think it would make sense.