4 ms·
neat effect i suppose, but i can't imagine it looking very good in-game. doesnt this go against the whole style of pixel art, being aligned to a grid, low palet
by glxybstr 12y ago
neat effect i suppose, but i can't imagine it looking very good in-game. doesnt this go against the whole style of pixel art, being aligned to a grid, low palette colors and keeping the same pixel resolution throughout? i see way too many things that change pixel sizes even through the same sprite. i think this would be better suited to larger svg or even pre-rendered images.
- anigbrowl 12y agoI had the same thought. If it's meant to look cartoony it might be better to just deform a simple box/balloon and map that to the sprite. This is worthy work, I just think it's a little too realistic for the whimsical context and ends up failing to satisfy either criterion.
- fit2rule 12y agoI wonder if perhaps you're not overlooking the trees for the forest here - maybe this effect doesn't apply too well to an 8-bit shooter ship, but there are certainly ways this effect can be utilized in other interesting 8-bit/pixel-style forms. Just adding structural deformation to a platformer, for example, opens up all sorts of interesting new dimensions - between the blocks. Sort of like Gish, I would suppose, and games like it ..
- 10098 12y agoI guess it depends an the game itself, it might not look too good if you just drop the effect into an existing game, but if the game is designed with this in mind it might actually be quite interesting.
- kosmic_k 12y agoI could see an indie game using this to great effect.
- koliber 12y agoI think it is an interesting visual effect. It clearly breaks the constraints which you mentioned. However, with the popularity of blocky Minecraft-themed lush toys, I can see how breaking such constraints while preserving the general pixel (or in the latter case voxel) aesthetic may be desirable.
- Dove 12y agoIt looks wrong to me because they're spaceships, which I expect to be fairly rigid. If it were a game about organic things, it would probably look more 'right' than a static sprite.