4 ms·Very neat! Any ideas if this would run without much trouble in WebGL?by DanAndersen 12y agoVery neat! Any ideas if this would run without much trouble in WebGL?brittonrt 12y agoIf it's running in a shader, which it is, it should work just fine via GLSL and WebGLvortico 12y agoI agree. This would be great in a WebGL implementation.