3 ms·
A single Merlin engine, even at low throttle, has quite a bit more thrust than a (nearly) empty F9-1 stage has weight. Thus, it cannot hover; once it slows to 0
by jccooper 12y ago
A single Merlin engine, even at low throttle, has quite a bit more thrust than a (nearly) empty F9-1 stage has weight. Thus, it cannot hover; once it slows to 0, it quickly starts going up again.
Thus the landing profile is the "hover-slam": the engine is started at the exact point in time necessary to reach a "landable speed" (from 0-several m/s) at the ground, and is cut off when it gets to the target.
While modern avionics are quite good, it's still coming in pretty fast and from far away and will have some variance in location and speed, just because that's the real world. Probably they don't quite know how much yet, but it could easily miss the target by multiple meters and a few meters/s. And that's a heck of a condition to build some sort of giant grabbing apparatus for.
Perhaps once they're routinely landing on land, they may be able to determine they can hit the target well enough to build a grabbing contraption. Or maybe it's too hard. Or maybe they'd rather keep their infrastructure to a minimum: a concrete pad is a lot cheaper to build and easier to operate, and SpaceX wants to do a lot of flights.
Besides, the 4000lb of the legs is on a 40,000lb rocket.
- Gravityloss 12y agoI haven't checked the data, but being a pintle injector engine, there's potential for the Merlin to throttle quite deeply. Maybe they haven't done that yet.
- jccooper 12y agoIt's published to be able to run at 70%, which is quite nice. But 70% is still way too much to match stage weight. It's been said to be capable of 60% (or maybe 40%, depending on how you interpret a three-character tweet). But even that is still not enough: the stage is 40k lb empty and a Merlin D at sea level is 165k lb thrust. You'd need to get it to 25-33% to hover nearly-empty. (Keep in mind most SpaceX numbers involve a fair amount of guesswork and Kremlinology, and they're always changing, but they should be ballpark accurate.)