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Now you can write Android application and eventually iOS ( I don't know if I need that ), this is quite interesting. Congrats go team !
by nXqd 12y ago
Now you can write Android application and eventually iOS ( I don't know if I need that ), this is quite interesting. Congrats go team !
- saosebastiao 12y agoDid I miss something? I didn't see anything about iOS.
- bradfitz 12y agohttps://groups.google.com/forum/#!searchin/golang-nuts/ios/golang-nuts/mmB2q8RqB-Y/LDog1d7ZM5kJ https://groups.google.com/forum/#!searchin/golang-nuts/ios/g... Quote: gophers, I'm happy to announce that the iOS port of Go recently gained full cgo and external linking support. I've also got a simple C based application working on a real iPad. The port lives in ios3 branch of https://bitbucket.org/minux/goios https://bitbucket.org/minux/goios. Read misc/ios/README for some rudimentary documentation. The port is Go 1.4+, and it's based on upstream dev.cc branch. I intend to propose for inclusion into Go 1.5 after finding a way to test it (either build each test as an App, or use the open source xnu/arm port). Brad mentioned that inclusion of iOS support might happen in Go 1.5 in his talk the state of the gopher (http://talks.golang.org/2014/state-of-the-gopher.slide#40 http://talks.golang.org/2014/state-of-the-gopher.slide#40), now I believe it really will happen. The iOS port is my first Go OS port, but it's the only one that takes almost 3 years to complete. :) Go build iOS Apps. Let's see when can we see a Go based App in the store. Minux
- tptacek 12y agoI love Rob Pike's contribution to the thread: Ken and I ported Plan 9 to the SPARC in 6 days over one fun Christmas break. I wrote the disassembler (for the debugger) and Ken wrote the assembler, so we could cross-check each other's work. The hardest problem other than fighting register windows occurred when we both misread the definition of an instruction the same incorrect way.