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My problems with compilation of PortAudio were primarily related to ksgid.lib which is apparently now removed from Visual Studio. It's been a while since I did
by CAMLORN 12y ago
My problems with compilation of PortAudio were primarily related to ksgid.lib which is apparently now removed from Visual Studio. It's been a while since I did that one so i don't remember specifically what I had to do, but combined with the fact that (on my machine) all the backends but WinMM had to be turned off, it wasn't ultimately important either way. As I recall, it needed a code crawl to find the guilty pragma and some preprocessor definitions that killed it. Portaudio powered the audio for about 4 months before I finally got around to dropping it for the next option, primarily because of latency. Downgrading VS wasn't an option because I lean very heavily on C++11, especially smart pointers and closures.