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I love how the physically-based model include an ambient map. Because you can't have those with Blinn-Phong shading. Also, by physically-based rendering I assu
by Maken 12y ago
I love how the physically-based model include an ambient map. Because you can't have those with Blinn-Phong shading.
Also, by physically-based rendering I assume they mean physically-plausible shaders.