3 ms·
... as long as you understand what's going on with dynamically loaded code, and you try to free something that was allocated by a module that uses a totally dif
by kabdib 12y ago
... as long as you understand what's going on with dynamically loaded code, and you try to free something that was allocated by a module that uses a totally different allocator.
C++ standard meets modern runtimes. Wheee! :-)