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Blizzard (WoW, SC, Diablo), Microsoft (Halo), Nintendo (Mario), Pocketwatch Games (Monaco), the makers of Towerfall, DoubleFine. That's just off the top of my h
by jkaunisv1 12y ago
Blizzard (WoW, SC, Diablo), Microsoft (Halo), Nintendo (Mario), Pocketwatch Games (Monaco), the makers of Towerfall, DoubleFine. That's just off the top of my head as somebody who isn't very current with the game scene. I've included a mix of big companies, medium ones and smaller indie ones. There are other paths.
- herge 12y agoBlizzard has milked the WoW cow for all it's worth. And all three series you've listed were created in the 1990's, so not exactly a beacon of innovation.
- CmonDev 12y agoNot to mention that Blizzard was sold eventually.
- Goronmon 12y agoI'm not sure how your point relates to the topic being discussed. Blizzard has kept WoW going strong for a decade, releasing expansions (not sequels) every two years. Diablo is on it's third iteration since debuting in 1996. These are examples are a game developer taking a different path than releasing as many titles as possible as fast as possible.
- jkaunisv1 12y agoNot concerned about innovation here. I was listing companies that have made a lasting career of videogames, which is what the parent was asking for. And while Blizzard has milked WoW for a lot, I don't think they're done. They're planning for another decade at least and I don't doubt they'll do it, profitably. Finally, yes the series were created in the 90's but they've updated them with thoughtful sequels with good content. SC2 is not just a reskin of SC in the way parent comments are describing the Angry Birds franchise.
- CocaKoala 12y agoI love their games, but I wouldn't really describe DoubleFine as a success right now; they've burned through a lot of community goodwill recently, and additionally had to lay off 16 people after an unannounced project was cancelled.
- jkaunisv1 12y agoI wasn't trying to list currently successful companies, rather companies that have stood the test of time. Despite the goodwill they've burned through and the layoffs, I think they will continue to exist and make games for a while.