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Is it just me or do these companies tend towards having a single massive hit, growing too quickly on the hype and then getting into trouble? Rovio, King, Zynga.
by dabeeeenster 12y ago
Is it just me or do these companies tend towards having a single massive hit, growing too quickly on the hype and then getting into trouble? Rovio, King, Zynga...
Wasn't Angry Birds Rovio's 54th game or something like that? Suggests that it's almost impossible to predict/curate a huge hit game...
I was really tempted to short KING when they floated.
- lingoberry 12y agoI don't know why they all make the same mistake of hiring literally a thousand people after their one big hit. Only Mojang seems to have kept small enough to sustain themselves in the long term.
- jahnu 12y agoI guess it's not a mistake if you are a highly paid CEO with shares that grow exponentially in value as your firm does. Exit quick or at least sell off some of those shares before it goes to hell and then move on to your next job having "been at the helm of a company with thousands of employees". Maybe I'm too cynical.
- vidarh 12y agoPresumably often they are intentionally bloating when they have a hit to attempt to milk it for all its worth while they can, exactly because the big hits are so rare.
- Cthulhu_ 12y ago> Suggests that it's almost impossible to predict/curate a huge hit game... It is. Just like whether a startup succeeds, or whether a stock will rise or fall in price. It's all a matter of flinging stuff at walls and if something sticks you got lucky.
- simonswords82 12y agoHonestly I think there's a bit more to it than that, but you're right that there's still an element of luck!
- kokey 12y agoThat's very common in industries dominated by hits, breakthroughs and inventions like entertainment, biotech or pharmaceutical. When you have a hit, you throw a big portion of the money you make from that at attempts to have another hit before the money runs out.