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One of the big things for Apple was Objective-C compatibility, which is surprisingly hard to get right. I know because I have been trying to wrap the APIs for R
by bjz_ 12y ago
One of the big things for Apple was Objective-C compatibility, which is surprisingly hard to get right. I know because I have been trying to wrap the APIs for Rust. Don't get me wrong: I still would prefer to use Rust on iOS, but Apple has too much invested in their Objective-C APIs to force a subpar experience and migration path onto their developers.
- sanderjd 12y agoYou certainly know more about this than me. Do you think Rust would have been fundamentally more difficult to make compatible with Objective-C than Swift was, assuming Apple had invested the same amount of time and effort? My sense is "no", but I really don't have any clue, and I'm genuinely curious.