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Shipping Basecamp 2.0 for iOS
- foldor 12y agoDid anyone else misunderstand the title and assume they were specifically targeting an older version of iOS (2 in this case)?
- untog 12y agoYeah, I thought we were going to get a fun trip down memory lane...
- Jake232 12y agoAlso thought this. Title is ambiguous (albeit unintentional I'm sure).
- J0415 12y agoMay have been primed by the misleading title, but I also misread the post date as December 2004...
- hbbio 12y agoExactly! Was expecting a post detailing how they still support the original iPhone since they care so much about every single one of their users :) That said, they basically tell version 1 was RubyMotion, version 2 is ObjC and version 3 will be Swift, just for the sake of learning...
- wcfields 12y agoSame, I thought it was going to be about some super specific use-case where only old iPhones running iOS 2 would work.
- simlevesque 12y agoWe all did.
- kenrikm 12y agoAs an iOS Developer I would not recommend using RubyMotion to "learn" just hunker down and learn Objective C it's really not that difficult to pick up. Currently I would also give the the same advice for Swift - You're better off learning Objective C and then learning Swift since there is still a lot of interaction between the two (this may change in the future).
- marknutter 12y agoThat's pretty much exactly the reason the author said he rewrote it in Objective-C; so that he could learn it.
- kenrikm 12y ago"I’m still convinced I wouldn’t have gotten this far without RubyMotion, and as a learning tool its value is immeasurable." I contest that this is not great advice for other people interested in learning to program for iOS, maybe for Nick it's applicable (I believe him) but in general, just learn Objective C followed by Swift.
- marknutter 12y agoBasecamp for iOS is one of the shining examples of how well a hybrid mobile/html5 strategy can work. Every fellow developer has been genuinely surprised when I've told them that Basecamp Mobile is a hybrid app, even staunch native proponents. That's the gold standard of a good hybrid app.
- deleted 12y ago[deleted]
- e28eta 12y agoI haven't really looked in depth into merging separate iPhone and iPad apps, but I think they made a mistake by optimizing short term. When I get a new app, I definitely don't want to download two different apps: one for each device. I think they'll be missing out when people download for a single device and miss out on the app on their second device.