3 ms·
> a bit high Seriously? It must have taken at least a couple weeks of work to write and polish up this app. Then there's ongoing marketing, support, more dev
by phil 17y ago
> a bit high
Seriously?
It must have taken at least a couple weeks of work to write and polish up this app. Then there's ongoing marketing, support, more dev if he adds the features people are asking for here, etc. If the app sells 1000 copies its first month (which would be pretty good!), the economics barely make sense at $1.99. At $0.99 it's basically a community service project.
Games can be priced at a dollar because the audience is everyone with an iPhone. For apps that are carefully tailored to the needs of a small group, you must expect to pay more.