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I don't know of a great solution for Git, but I've heard that Perforce is more suited to handling large binaries - I believe it's used in many game development
by notduncansmith 12y ago
I don't know of a great solution for Git, but I've heard that Perforce is more suited to handling large binaries - I believe it's used in many game development studios, where binary assets can number in the high gigabytes.
- Jare 12y agoGame developers need both support for large files and for exclusive locking, since assets like images, audio and 3d models are almost never mergeable.