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wow, this is great! I definitely have always fallen into the "slow" camp. Though I've always considered it more a matter of being careful and with purpose, and
by meesterdude 12y ago
wow, this is great! I definitely have always fallen into the "slow" camp. Though I've always considered it more a matter of being careful and with purpose, and not being haphazard.
Quality over quantity. Painting a wall is easy, painting a painting takes much more precision and care, especially when you have to exercise your design skills as a developer.
Though often, a lot of the time goes into understanding what it's supposed to be doing in the first place, and from there it's a matter of making it more resilient, isolated and friendlier to work with.
I'm the slowest dev on my team, but I squash the bugs that nobody could figure out, or knew were there. Taking things apart takes time and patience, but when you're done you know how it all works and can refactor it to be clearer/simpler, and appropriately comment on what it does and how.