3 ms·
I'm a bit sad that Undum [0] didn't receive attention [1] that Twine did. I think it's more (arguably the most, to date) modern and user-friendly take on intera
by listic 12y ago
I'm a bit sad that Undum [0] didn't receive attention [1] that Twine did. I think it's more (arguably the most, to date) modern and user-friendly take on interactive fiction, which should have long since moved to the web, like these two platforms show us.
[0] http://undum.com/ http://undum.com/
[1] Here are all three interactive pieces made with Undum:
* The Play, A dress rehearsal gone horribly wrong, by Deirdra Kiai http://squinky.me/theplay/ http://squinky.me/theplay/
* Almost Goodbye, by Aaron A. Reed http://almostgoodbye.textories.com/ http://almostgoodbye.textories.com/
* The Matter of the Monster, by Andrew Plotkin http://eblong.com/zarf/zweb/matter/ http://eblong.com/zarf/zweb/matter/
- mratzloff 12y agoI don't know, I think these projects just reduce interactive fiction to the level of a Choose Your Own Adventure, and are often even less interactive than that. There is a lot more room for complex puzzles and interactivity with true interactive fiction games. As for moving to the Web, Parchment has done a pretty good job of doing that with the Z-Machine: http://iplayif.com/?story=http://mirror.ifarchive.org/if-archive/games/zcode/curses.z5 http://iplayif.com/?story=http://mirror.ifarchive.org/if-arc...