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I agree with most of your points, but I don't think you went far enough. From the moment we are born we do damage; all of us. Even your kindest most respected
by i4cu 12y ago
I agree with most of your points, but I don't think you went far enough.
From the moment we are born we do damage; all of us. Even your kindest most respected role model will step on a bug, unknowingly, just when going for a walk. And people do know they're doing this so it is being 'mean' if you're the bug.
Take your counter example pg. He is the business of excluding people which is actually pretty mean when you consider the damage path. The operating mechanics behind this very forum, designed intentionally by pg, are considerably mean, but of course all of this will depend on who you are and where you sit relative to any action taken by any given person.
> For most of history success meant control of scarce resources. One got that by fighting, whether literally in the case of pastoral nomads driving hunter-gatherers into marginal lands...
History is littered with examples how gaining control was simply a matter of: ownership, negotiating, venturing through difficult terrain or access points, or even plain old racing to be the first person there and establishing a stronghold.
The word 'stronghold' is interesting. It implies force, yet often does not require any. Where one person might use the world 'stronghold' another might use 'establishment'. HN is an establishment. It maintains its strong hold on high quality content from its users via mean practices like hell banning over trivial things like not agreeing with it's owners or because of some relative interpretation of meanness held solely by its owners.