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I'm at StackOverflow DevDays in Boston, and Dan Pilone gave a great presentation on the iPhone environment. The iPhone isn't really a gold rush, but there is m
by phsr 17y ago
I'm at StackOverflow DevDays in Boston, and Dan Pilone gave a great presentation on the iPhone environment. The iPhone isn't really a gold rush, but there is money to be paid. Figures show that the top grossing apps were $50, even though $.99 sell more. The fact is, you're not going to be able to make a $.99 app and expect to make it rich. If you put in hard work, you can get paid. If Pilone's presentation was online, I would link to it.
- gcheong 17y agoIf you could encourage him to put it online that would be great.
- credo 17y agoHe is wrong on the facts. Only Three of the top hundred grossing apps cost $50 or more. These three apps are all from big companies and the apps are iPhone versions of their current products.(Two of the three apps are MobileNavigator from Navigon and TomTom's navigator) I'm surprised that anyone can get away with saying that "Figures show that the top grossing apps were $50". The top grossing apps list is easily verifiable in itunes <g>
- phsr 17y agoHe had data to back his claim. He has not posted the slides yet. An example: Omnifocus ($20) has sold 50,000 copies, and made the company $700,000. It is selling at a consistent rate, no race to the bottom or gimmick app. It rivaled (if not beat, i can't remember now) Flight Control in profits Also, I was not saying "All $50 dollar apps were top grossing", I was making a point that you do not have to make the next flight control to be able to make a reasonable profit (thats not to say that you don't need a good product to make a profit)
- dpilone 17y agoI'm really happy to hear you enjoyed the talk. To be clear, it's the top grossing app in Sept 09 that was $50. My information for that statistic comes from the Sept. Distimo report available here: http://distimo.createsend4.com/t/r/l/hllhtd/yuldzkhi/r http://distimo.createsend4.com/t/r/l/hllhtd/yuldzkhi/r
- credo 17y agoThanks for the clarification. There is a big difference between saying that one $50 app did well and saying that "Figures show that the top grossing apps were $50" As itunes stats show (today), in the top 100 grossing apps list, only three apps are $50 or higher
- phsr 17y agoThanks Dan for clarifying my post, boy I feel like a fool. Great presentation at SO DevDays