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I am probably assuming several things about how that would be implemented. I personally decided to abandon the idea of using Raphaeljs because it appeared to a
by datashovel 12y ago
I am probably assuming several things about how that would be implemented. I personally decided to abandon the idea of using Raphaeljs because it appeared to assume too many things about how I was going to be interacting with the SVG objects on the canvas.
I found that (for my purposes) working directly with the objects was a huge win in terms of performance.