14 ms·
No, but fooling around with the delay line is one way to implement single-step or really slow step. So either your next clock pulse is when a humanoid hits a b
by VLM 12y ago
No, but fooling around with the delay line is one way to implement single-step or really slow step.
So either your next clock pulse is when a humanoid hits a button or when a delay line times out.
Can't just gate in a clock using a "AND" because of jitter and syncing is more trouble than its worth.
I never worked on this model so this is just semi-educated guess.