3 ms·
At least Kwin primarily runs in OpenGL mode, rather than GLX mode, so it never uses X for compositing and always does its graphical effects (which include trans
by zanny 12y ago
At least Kwin primarily runs in OpenGL mode, rather than GLX mode, so it never uses X for compositing and always does its graphical effects (which include translucency, blur, wobble windows, desktop cube, etc) as OpenGL only effects with no X library dependencies.
Its transition to Wayland is depreciating any latent X dependencies in its internal rendering code as well.