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It's as if they want to lose against other mobile options.
by _pmf_ 12y ago
It's as if they want to lose against other mobile options.
- smosher_ 12y agoThey were locked down very hard with the NDS at the policy level. They didn't lose on content but they did have a lot of problems with piracy. So for Nintendo, experience doesn't suggest they will lose out by being such a closed system. If anything, they might have drawn the conclusion that they have to lock it down harder. They certainly took that tack with the hardware and code, but I don't know about their current developer policies. I don't think they'll actually become the loser because of it, but I do think they could get a lot more engagement if they opened things up considerably. I'm not sure what kind of difference that would make, they make a killing on licensing and they probably don't want to risk endangering those profits while they're in the top spot (~45 million 3DS units shipped¹, ~4 million PS Vita².) ¹ https://en.wikipedia.org/wiki/Nintendo_3DS https://en.wikipedia.org/wiki/Nintendo_3DS (sidebar) ² https://en.wikipedia.org/wiki/PlayStation_Vita https://en.wikipedia.org/wiki/PlayStation_Vita (sidebar)
- CJefferson 12y agoI feel Nintendo have to be very careful. I know several people (I realise one has to be careful with anicdotes) who have bought their children 2DS/3DSes rather than expose them to the trash pile which is the Apple and Android app stores. I personally bought a 3DS for myself after a couple of years of just playing mobile games -- there is just too much trash and discovery of any quality games is just too hard. There is far too many mobile "games" designed to provide just enough fun to pursade users to put more money in.
- pjc50 12y agoNot having IAPs is another advantage of buying a non-mobile platform.
- dec0dedab0de 12y agosome 3DS games do have IAPs. My first time seeing this was in Bravely Default, which is a really good game btw.
- deleted 12y ago[deleted]