3 ms·
The browser is essentially giving user-supplied code (shaders) to a graphics driver that isn't sandboxed in the way the browser's Javascript VM is. This reason
by Arnavion 12y ago
The browser is essentially giving user-supplied code (shaders) to a graphics driver that isn't sandboxed in the way the browser's Javascript VM is.
This reason was used by Microsoft [1] and Apple to not implement WebGL in IE and Safari, but I don't know what's changed now.
[1] http://blogs.technet.com/b/srd/archive/2011/06/16/webgl-considered-harmful.aspx http://blogs.technet.com/b/srd/archive/2011/06/16/webgl-cons...