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The probability of mis-matched images seems like it would be incredibly high, but if they manage to pull this off, it would be amazing. However, I wonder about
by harisenbon 17y ago
The probability of mis-matched images seems like it would be incredibly high, but if they manage to pull this off, it would be amazing.
However, I wonder about this technology being used for evil (custom porn). =/
- hyperbovine 17y agoWait, custom porn is evil? I guess I'm the only one who's tired of all this cookie-cutter porn.
- JacobAldridge 17y agoSo glad the downvote maxes at -4 |-----------|....................................... |..............|Bear................................... |..............|.........|-------------|............... |..............|.........|-------------|Fish........... |-----------|................................|--------| ....................................Yo Mom|--------|
- growt 17y agoBox for 'Yo Mom' needs to be bigger! ;)
- tezza 17y agoprobability of mis-matched images seems like it would be incredibly high It would still be quite useful if the sketch narrowed the options to a list. Traditional point-n-click could refine/revise from there. This innovation seems to be a shortcut mechanism based on pictographic gestures, where they also take the position, relative size into account. This is very nifty. I cannot see how this would be faster than traditional Illustrator/Indesign workflows of selecting the elements from dropdowns, dragging to correct location and dragging the handles. If you use their sketching method, you are probably going to have to fall back to 2D drag'n'size methods post generation