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Anyone know a nice Rust audio library to go with this? Should we be wrapping PortAudio or something?
by tree_of_item 12y ago
Anyone know a nice Rust audio library to go with this? Should we be wrapping PortAudio or something?
- dbaupp 12y agoI know no specifics, but the gamedev wiki page[1] lists a few, and you can definitely ask on #rust-gamedev on irc.mozilla.org or even the rust_gamedev subreddit. [1]: https://github.com/rust-lang/rust/wiki/Computer-Graphics-and-Game-Development#audio https://github.com/rust-lang/rust/wiki/Computer-Graphics-and... [2]: http://www.reddit.com/r/rust_gamedev http://www.reddit.com/r/rust_gamedev
- bjz_ 12y agoI'm not sure. There might be something on PistonDevelopers: https://github.com/PistonDevelopers/ https://github.com/PistonDevelopers/ Bear in mind, the Rust library ecosystem is still pretty young, so you might have to write your own. Some could say that's a problem, but to me it's exciting. If you build a strong, foundational library you have the chance to make a much bigger impact in the long run than if you invest your time in an old, established language like C++.
- FreeFull 12y agohttp://rust-ci.org/projects/#audio http://rust-ci.org/projects/#audio Here's a list of audio libraries which have travis integration. This includes bindings to SDL_mixer, portaudio, OpenAL, alsa and libao.