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An interesting though, especially the view on MMORPGs. I wonder that he did not name Second Life as a prime example of how cloud based content could rot. First
by kephra 12y ago
An interesting though, especially the view on MMORPGs.
I wonder that he did not name Second Life as a prime example of how cloud based content could rot. First mainy normal products are no longer available, because the creator stopped playing and selling them. I still get weekly PMs about old products, even if I do not play SL for about 4 years. Often about products that are not mine, but where I only contributed, e.g. in megaprims or scripts, and that somewhere show my name. People hope that I have a full permission copy, and could sell them under the hand. Sometimes for extreme prices!
An other example are simulators that go away. Main income for Linden labs is land tax and content just poofs away, when a player decides that paying land tax no longer makes sense. Linden labs will restore the island from backup and run it on own costs, in very few cases like Svarga, if massive player demand it. But I can only name this one case. e.g. 6 years ago more then 3 dozen dance clubs showed my DMX based light and dancefloor system. Today its only one club left. I dont know if my Laser sailing boats are still rezzed some beaches, even if there was a fleet of a few hundred racing regular. And I can think about a good dozen of my products where I'm sure, there they are nowhere displayed anymore.
Last we have classical dependency rot. Second Life allows scripting, and scripts can communicate with other scripts on same and remote simulators, can act as web clients or web servers, xml-rpc clients and servers and mail clients and servers. Some products require a backend to work, so the product will stop working, if the player leaves the game, and stops paying the hosting cost of the server backend.
well there is is OpenSim, OpenGrid and other SL server grid clones. Its nice to run your own grid at home, just for backup of own designs. But you can not import designs from the maingrid, you can not talk to people on maingrid, you basically created a single player massive online game backup.