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> Oh, and the Nvidia binary drivers for the graphics card in this box. With NVIDIA drivers you probably have at least some LLVM compiled components (or will ha
by m_mueller 12y ago
> Oh, and the Nvidia binary drivers for the graphics card in this box.
With NVIDIA drivers you probably have at least some LLVM compiled components (or will have, once their transition has been completed in future generations), but I give you that one. As a GPGPU developer for example, you probably soon can't get around LLVM anymore and I expect its influence to grow in the Linux world, as it has become the default choice to build new OSS compiler / language projects around.
I'm using DDG myself btw. - Google is the main one I'd like to get away from, but as you wrote it's very hard. At least DDG with "g!" prefix makes me anonymous to them.
What I still find very hard to replace is Skype and/or Hangout - I'm not aware of an OSS solution that works on all platforms and that I can easily set up with all kinds of peers (including non computer literate). Even Hangout is way too complicated, even for aged computer scientists I've found. And I'm really using all of it - VoIP, video conferencing, Skype-Out, screen sharing, messaging. This is the main thing I'd like to replace since we're handing out so much control to this tool.
- 72deluxe 12y agoIsn't LLVM used in nvidia drivers for compiling shaders at runtime? GLSL needs compiling, and I thought everyone typically used LLVM for this?
- m_mueller 12y agoI don't know much about OpenGL and can't confirm it from a quick google [1], but I could well imagine it if that JIT was either recently introduced by NVIDIA or ported over already - LLVM seems to be their company policy for anything compiler related now. [1] http://http.developer.nvidia.com/Cg/cgc.html http://http.developer.nvidia.com/Cg/cgc.html