3 ms·
Nonsense. :) Unity has really driven home the popularity of Mono as a cross-platform code platform -- there are tons of people using it who wouldn't necessaril
by coldnebo 12y ago
Nonsense. :)
Unity has really driven home the popularity of Mono as a cross-platform code platform -- there are tons of people using it who wouldn't necessarily consider themselves .NET programmers. (yes, I realize there's a mix of library, language, and APIs in that soup).
But Mono merging with real .NET crossplatform support suddenly makes it a viable api for all sorts of non-microsoft use.
Back in the day, I remember how badly I wanted the dataset controls from .NET -- they have all this nice built-in functionality manage partial datasets from MSSQL to client memory and then sync multi-edits back to the database again (round trip). It's possibly the best round-trip data controls I've ever found in a library and it's mostly unheard of outside .NET circles. It makes the libraries that jQuery and Rails use
We have a lot to learn from each other -- I'm glad that MS has taken this step forward to embrace cross-platform again in such an open way.