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1. Not having to use C++, which should result in code that is harder to optimize but at the same time less work on memory leaks and other bizarre bugs. 2. Effo
by tormeh 12y ago
1. Not having to use C++, which should result in code that is harder to optimize but at the same time less work on memory leaks and other bizarre bugs.
2. Effortless porting. See 1.
2. Stock assets delivered with the engine - that's pretty valuable if you're indie.