3 ms·
Great observation! Those state-transition diagrams had me instantly thinking of The Game of Life.
by stygiansonic 12y ago
Great observation! Those state-transition diagrams had me instantly thinking of The Game of Life.
- DonHopkins 12y agohttp://donhopkins.com/home/CAM6/ http://donhopkins.com/home/CAM6/ Click the gray rectangle in the upper left corner. Click "Rules" on the bar. Select "Eco Heat" from the "Rule" menu. Click and drag in the cells to draw! Use the mouse wheel or drag two fingers up and down the trackpad to add and subtract heat from the system. (You might tweak "Rules" / "Frob Scale" towards zero to make it less sensitive.) The "ANNEAL" rule running in one plane defines where land and water are, and the land and water areas quickly congeal into continents and oceans like the spots on a cow. The "BRAIN" rule runs in the water. The 1's complement of the LIFE rule ("DEATH") runs on land. They interact along the shores, stimulating each other where they meet. The higher 5 bit planes are running a heat diffusion, which the ANNEAL, BRAIN and DEATH rules inject heat into. So it's like the little organisms generate pollution that diffuses into the environment! Play around with "Rules" / "Frob Target" to continuously add or subtract heat (pollution) from the environment. Look at the histogram below and see if you can adjust it to get an equilibrium. Once the pollution rises (or lowers) to a certain level in a cell, it wraps around to zero and kills any organism in that cell, and toggles between land and water, which can cause some interesting phase transitions and disasters of biblical proportions! Oh, and you can click in the histogram to set the cell drawing value!