3 ms·
It seems to me that people are associating the platform with the price its software should cost, rather than on the quality, playability or usability of said so
by WesleyJohnson 17y ago
It seems to me that people are associating the platform with the price its software should cost, rather than on the quality, playability or usability of said software.
Sure, some of the App Store games you could easily picture winding up on one of those "5,000 Games!" CDs if they were developed on the PC. Those Apps probably should be free or 99 cents at the most. Some of the games and apps could easily be considered full featured desktop products that might sell for $10-$20 on a PC/Mac. It's my assumption that one of the reasons these are NOT desktop apps already is because it's notoriously hard to market and publish desktop software and because the iPhone/iPod Touch has the "IT" factor right now. But just because it's an iPhone app and not a Mac app, why should it cost any less?
Unless of course you consider the extra marketing and publishing costs of putting out games for a PC or Mac into the cost of the product. But does that really make a $20 app a $1 app if you remove those costs?