4 ms·
Merge points maybe...but merge points are, by definition, bottlenecks. Even hyper-optimized, you are still limited by geometry. And definitely not intersection
by saosebastiao 12y ago
Merge points maybe...but merge points are, by definition, bottlenecks. Even hyper-optimized, you are still limited by geometry.
And definitely not intersections...despite what the fancy visual simulations propose. You would have to eliminate pedestrians to even get close to that.